Videos de proyectos Dweller

martes, 29 de noviembre de 2011

2D RPG Engine v003

- Nuevo icono del juego
- Implementado engine de choques con objetos, utilizando centro del personaje

jueves, 24 de noviembre de 2011

Caja Diaria v001

- Ceación del proyecto
- Creación de la base de datos
- Creación del interface
- Conexión campos de entrada con Base de datos
- Cálculo de importes a tiempo real

2D RPG Engine v002

- Añadidos frames de personaje a tileset
- Animacion de 4 frames por cada direccion (en modulo publico)
- Tecla 'Q' pose manos arriba"
- Cambio de Tileset de fondo
- Resolucion a 800x600
- Creacion de primera version de pantalla personaje

Caja Diaria

Caja Diaria es una aplicación para añadir a una base de datos las cajas que se hacen durante el día. Como esta aplicación la utilizo en mi comercio está personalizada a dos turnos mas la caja de una máquna expendedora. Está desarrollada con Visual Baic 2010 express.



jueves, 17 de noviembre de 2011

Cálculo de Precios v1.2

- Añadir boton y mensaje acerca de...
- Rediseño del interface

RPG Prueba v001

- Creacion del Proyecto
- Añadido boton de versiones
- Movimiento teclas WASD
- Tileset y personaje añadidos
- Cuadro de botones + botones varios + boton salir

RPG Prueba - 2D RPG Engine

El proyecto RPG Prueba es un intento de contruir un engine 2D para juegos RPG. Esta realizado en Visual Basic 2010 Express y se encuentra en fase de desarrollo inicial (movimiento de personajes, tilesets y colisiones en prueba).


jueves, 3 de noviembre de 2011

Cálculo de Precios v1.0

- Creacion del programa y testeo general de la formula.

Cálculo de Precios

Cálculo de Precios es una pequeña aplicación realizada en Visual Basic 2010 que utilizo habitualmente en mi tienda para conocer el precio de venta o margen comercial del los articulos.


Se puede obtener el Precio de venta a partir del precio de compra y margen comercial o calcular el Margen comercial utilizando el precio de costo y el precio de venta.

miércoles, 2 de noviembre de 2011

Tammuz

Juego desarrollado en RPG Maker XP utilizando un script de batallas en tiempo real (BlizzABS).



martes, 1 de noviembre de 2011

Tammuz alpha2.00

Tammuz alpha2.00 12-03-2011"
#-----------------------------------------------------
# Intro + tutorial improved
# Fire Boss Skills improved
# Updated to Blizz ABS 2.84
# Fire Bost Nest revamp
# Fire boss battle config.
# Added Item Art Color 1.0 by Littledragon
# Added Blizz ABS Enemy HP meter by LittleDragon

# Tammuz alpha1.10 22-01-2010"
#-----------------------------------------------------
# Updated to Blizz ABS 2.83
# New version of Enemy Kill Count (buf fixed)
# New tutorial scenes.
# Added new weapon: Goodgift
# Testing Fort01 dweller custom tileset
# Changed Kill enemy script to show Xp gained on Board

#Tammuz alpha1.09 03-12-2010"
#-----------------------------------------------------
# Change Board panel to put a background image
# New background image to Board panel
# 2 new maps to Fire Cave
# Change Board panel to put a background image
# New background image to Board panel

#Tammuz alpha1.08 28-11-2010
# ----------------------------------------------------
# Added 2 new Fire Cave maps
# Changes monsters wiki graphics
# Added Foreverzero Console Output script (on test mode)
# Added new graphics to Dweller_Mountain tileset

#Tammuz alpha1.07 21-11-2010
# ----------------------------------------------------
# Scene2 movement

#Tammuz alpha1.06 14-11-2010
# ----------------------------------------------------
# Fire Boss added to Wiki Bosses
# Fire boss Falme attack skill + animations
# Edited HUD: Xp close to HP and SP. Reduce HUD space. Moved LvL.
# Edited Hotkey bar to put it on a new place
# Celephas entrance engine done
# Windowskin changed
# Added MODE 7
# Added World Map tileset by Inquisidor
# Removed Mode 7 version, to many conflicts with Blizz-ABS
# Added more Art to Scene1, and Scene2 gameintro

# Tammuz alpha1.05 07-11-2010"
# ----------------------------------------------------
# Addedd sound attack to Fire Slime, Goldenbug, Firebat, Boomspawn
# Syrub animation and sprite. Added sound too.
# New NPC: Celephas tower grand mage
# Added Individual Enemy Kill Counter for Blizz ABS by Nathmatt
# Edited Hunter Rank script by Dwellercoc to works with In.En.Killcounter.
# Nortos's skipable scene_title (to avoid title intro for test mode)
# Edited Windows_Playtime (added gold and reduce font)
# Test with Tammuz Wikipedia
# Tammuz Wikipedia added: Slectable windows + some monsters
# Added to message board first mob kill

# Tammuz alpha1.04 31-10-2010
# ----------------------------------------------------
# Removed ForeverZer0 Zero Advanced title
# Added Mog - Scene Title
# Activated FACESETS_DSS [Ton of Addons 1]
# Added Status_Window by Dweller v1
# Added Message Board - Dweller v1
# Added Blizz-ABS Battle Music by Nathmatt again (v1.3)
# Added Critical for Blizz-ABS by Blizzard" on message board
# Edited Critical script to show up Critical Hit + damage
# Quests now show up on message board
# Magma Cave entrance map improved
# Upgraded Blizz-ABS Battle Music by Nathmatt to v1.4
# City of Celephas big tower version 1
# Added IDL sprite to Tammuz character (incomplete)
# Upgraded Blizz-ABS Battle Music by Nathmatt to v1.6

# Tammuz alpha1.03 23-10-2010"
# ----------------------------------------------------
# Dweller mountain tileset improved
# Sprite de toro+carreta
# 50% Justice Now sword (electricity attack)
# Dweller-Celephas tileset introduced + City of Celephas
# Village of Narkan named
# First version of Dweller status screen
# Game_Intro: First steps on scene1
# Molten forge map improved
# Dweller mountain tileset improved
# Sprite de toro+carreta
# 50% Justice Now sword (electricity attack)
# Dweller-Celephas tileset introduced + City of Celephas
# Village of Narkan named
# First version of Dweller status screen
# Game_Intro: First steps on scene1
# Molten forge map improved

# Tammuz alpha1.02 17-10-2010
# ----------------------------------------------------
# Dweller-Mountain Tileset improved+++
# First Village done (2maps)
# Ice Edge blades done
# Sistema de Eventos de cosecha (Dwellercoc)
# Hall of Trophies version 1
# Random Action Sprites for BABS
# 3 different base attack to weapon 1
# Quest info on HUD
# Added new loots to mobs 2,3,8,9 and 10(boss)
# Weapon Specific Skills Script by Aqua
# Hunterrank script edited
# Temporally Removed Blizz-ABS Battle Music by Nathmatt
# Added Axe and hit weapon (wpn4)

# Tammuz alpha1.01 10-10-2010
# ------------------------------------------------------
# Updated Zero Advanced title to version 2
# Added Ccoa UMS v1.8.0
# Created firts summon
# Added Blizzard Ton of Addons
# Activated MULTIDROP [Ton of Addons 2]
# Activated DIFFICULTY [Ton of Addons 1]
# Activated LOCATION NAMES  [Ton of Addons 1]
# Added Quest Log game_guy 3.0
# Quest option added to menu system
# First quest done: - Fire Spider task
# Twin Blades final spritesheet done
# Fire twin blades done
# Tammuz Statue done
# Problema sin resolver Hunter Rank script vs Blizz ABS
# World map first version (no ingame added)

#Tammuz alpha1.00 30-09-2010
# -------------------------------------------------------
# Added Blizz ABS
# Added Light Effects Near Fantastica
# Added Zer0 Advanced Title 2.0
# Added Title_Version by Stripe103
# Added Mob count by G_G
# Added Hunter Rank level up
# Added Blizz-ABS Battle Music by Nathmatt
# Added Game Guy's Hud 1.2
# Magma Vulcano Map (- Fire Cave -- Dark Molten Forge -- Fire boss Nest
# Added music TO ZANARKAND by Nobuo Uematsu (Final Fantasy X) to the Title